A fun animated short we produced for Bleacher Report. The art direction was aimed at a Playstation 3 style. It doesn’t take much to make Cam Newton look like a superhero on the field, but we thought we’d give him a little extra boost. After animating in Maya, our team put some extra loving care into the sim of his cape to make sure it reacted to Cam’s movements accurately. We used ZBrush to sculpt him and the defenders, Cinema 4D for VFX and rendering, and After Effects for compositing.
A fun animated short we produced for Bleacher Report. The art direction was aimed at a Playstation 3 style. It doesn’t take much to make Cam Newton look like a superhero on the field, but we thought we’d give him a little extra boost. After animating in Maya, our team put some extra loving care into the sim of his cape to make sure it reacted to Cam’s movements accurately. We used ZBrush to sculpt him and the defenders, Cinema 4D for VFX and rendering, and After Effects for compositing.
A fun animated short we produced for Bleacher Report. The art direction was aimed at a Playstation 3 style. It doesn’t take much to make Cam Newton look like a superhero on the field, but we thought we’d give him a little extra boost. After animating in Maya, our team put some extra loving care into the sim of his cape to make sure it reacted to Cam’s movements accurately. We used ZBrush to sculpt him and the defenders, Cinema 4D for VFX and rendering, and After Effects for compositing.
Client: Bleacher Report
Production Company: Deep Sky
Animation Studio: Imaginary Planet
Producer: Jared Hobbs
Art Director: Barret Thomson
Technical Director/Modeler: Elliott Bynum
Texturing: Geoffrey Nakanishi
Rigging: Glauber Belo
Character animation: Caleb Rankin
Lighting/FX/compositing: Esli Becerra
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